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- #Install microsoft pinball arcade no language dll how to
- #Install microsoft pinball arcade no language dll install
- #Install microsoft pinball arcade no language dll zip
see: įor PuPCapture tables you need to make sure 'Use External' is set when you press F1 (vpinmame) setup within game. Make sure you have dmddevice.ini setup correctly and is located in your vpinmame root folder!.
#Install microsoft pinball arcade no language dll zip
“my plugin settings buttons is alway grey and can't press it?”: The common error is either you misspelt PLUGINS (with a s) for the subfolder or you forgot to unblock your zip before grabbing the files (windows will block the dlls inside zip). (you will need to restart vpx editor/table after you change settings) You should also press the plugin settings and make sure is says PinUP Player 'active' with no errors. Make sure your B2S is set to allow plugins: right-click on a backglass and make sure these settings are set like this: See Here:īUT here are some things you need to check if things don't work. Most important: Make sure you have Freezy Setup to latest v.1.7.1 or newer. Starting/Launching the tables should work automatically.
#Install microsoft pinball arcade no language dll install
Ok, so assuming you followed the PinUP System install videos on this site and placed the puppacks. In this folder is where the media is (you should NOT have it like this: c:\PinUpSystem\PuPVideos\trn_174h\trn_174h… that would be WRONG) It will look something like this for trn_174h puppack to install a puppack you need to unzip/copy the rom_folder_name to your PuPVideos subfolder of PinUPSystem.
#Install microsoft pinball arcade no language dll how to
It will go through how to setup and even troubleshoot puppacks.
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I would suggest watching this video if you haven't seen it before. This allows a lot of great flexibility like knowing when multi-ball starts/ends, jackpots… all without knowing rom events/switch #s. Using Freezy DMD DLL interface v1.7.1 or newer PinUP will 'scan/match' frames and trigger events that way.
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Table script interface give you more 'fine-tuning' than just rom events.ģ>PuPCapture: this is a great way and usually the best to use now if you don't know table script PuP interface. Limitation is that it is difficult to make a really 'top-quality' puppack using just romevents. This is great as it involves no table script changes and can be distributed without any care about which table version or table script is running. You can then have video/sound play when that switch is triggered. This is where the puppack grabs events from table like 'switch 13' is triggered. You DO NOT use pinuppackeditor.exe to customize these tables, in fact if you try and create a b2spup file with these tables you will be screwing up the puppack config.Ģ>b2splugin. this is where total control of the PinUP Player system is controlled by vpx table script. There are actually 3 different methods Pup-Pack authors can choose to get it working.ġ> table script (example: stranger things SE edition). PuP-Packs are a combination of videos/media and config files to work with tables so that the media will play during gameplay. Make sure you are using the latest version of PinUP here: If its a new install you should re-read and follow the PuP install wiki page and follow all steps in the video. The most common PinUP Player issue on new installs is Anti-Virus and windows-blocking of files.
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